1v13d/FxEngine/FxEngine.h

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2019-07-18 15:11:06 +02:00
#ifndef FENG_H
#define FENG_H
#define FE_State bool
#define FE_ACTIVE true
#define FE_PASSIVE false
#include "math/pos.h"
#include "math/angle.h"
class FxEngine // regroupement des fonctions
{
public:
static void newFrame(); // reloads coords
static int getChangeNumber();
static void setState(FE_State state);
static FE_Angle dh,dv;
static FE_Position real;
private:
static FE_Angle m_dh,m_dv;
static FE_Position m_virt;
static FE_State m_state;
static void move(); // appelé à intervalles réguliers
}
#endif