1 #ifndef RENDER_TRIANGLE_H 2 #define RENDER_TRIANGLE_H 10 #define MINIMUM_FRAME_DELAY 3333 47 void render_update(const uint32_t libprof_channel, const
double dh, const
double dv, const
double roulis,
struct render_triangle const double const double const double roulis
struct render_triangle const double dh
render_integer_position * s1
struct render_triangle const double const double const double const render_integer_position * camera
render_integer_position * s2
render_rich_bitmap * texture
Triangle struct used to render fonctions.
render_integer_position * s3
struct render_triangle render_display_triangle(const render_triangle *face) void render_update(const uint32_t libprof_channel
Renders a triangle with perspective deformation.
this struct is a point in 3d, which has coords save as uint32_t this is the recommended type for high...
struct render_triangle const double const double dv