FxEngine  0.0.1
3d engine for fx9860G calculators
FE_integer_point Struct Reference

This is a point which is used for 3d translations and rendering integer mode is the best solution to increase perfs, and that's why I didn't have implemented te floating_points yet. More...

#include <translate.h>

Data Fields

FE_integer_position real
 
FE_integer_position translated
 

Detailed Description

This is a point which is used for 3d translations and rendering integer mode is the best solution to increase perfs, and that's why I didn't have implemented te floating_points yet.

Definition at line 36 of file translate.h.

Field Documentation

◆ real

Definition at line 38 of file translate.h.

◆ translated

FE_integer_position translated

Definition at line 38 of file translate.h.


The documentation for this struct was generated from the following file: