1 #ifndef RENDER_TRANSLATE_H 2 #define RENDER_TRANSLATE_H 90 double cos(
double angle);
99 double sin(
const double angle);
double sin(const double angle)
Homemade sinus implementation, which is faster than casio provided sinus function.
this struct is a point in 3d, which has coords save as double it is not recommended to use it for hig...
FE_integer_position translated
double modulo_2pi(double a)
Sets up an angle mesure between -pi and +pi.
void render_set(const double dh, const double dv, const double roulis, const FE_integer_position *camera)
Sets up the translation matrices for a new rendering cycle.
void render_translate(FE_integer_point *point)
This function rotates and applies perspective on an integer point.
This is a point which is used for 3d translations and rendering integer mode is the best solution to ...
this struct is a point in 3d, which has coords save as uint32_t this is the recommended type for high...
double cos(double angle)
Homemade cosinus implementation, which is faster than casio provided cosinus function.