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Collab_RPG/assets
Sylvain PILLOT 9c38862507 corrected a little bug in path (forgot to take the last point of the track + edited a bit maps for aesthetic reasons :D 2023-08-21 14:05:22 +02:00
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Tilesetwalkable.png added a layer Walkable in Tiled level0.tmx, importation in fxconv + dedicated walkable array in Map struct 2023-07-09 20:27:22 +02:00
Walkable.tsx added a layer Walkable in Tiled level0.tmx, importation in fxconv + dedicated walkable array in Map struct 2023-07-09 20:27:22 +02:00
WorldRPG.world added map level3.tmx 2023-08-03 08:11:39 +02:00
converters.py Merge remote-tracking branch 'origin/lephe-art' into dev 2023-08-20 10:52:03 +02:00
fxconv-metadata.txt adjusted some images to get correct upscaling on CG versions 2023-08-20 11:02:00 +02:00
level0.tmx corrected a little bug in path (forgot to take the last point of the track + edited a bit maps for aesthetic reasons :D 2023-08-21 14:05:22 +02:00
level1.tmx corrected a little bug in path (forgot to take the last point of the track + edited a bit maps for aesthetic reasons :D 2023-08-21 14:05:22 +02:00
level2.tmx interaction with items of the map (NPC, INFO, SIGNS, ...) 2023-08-18 20:56:44 +02:00
level3.tmx corrected a little bug in path (forgot to take the last point of the track + edited a bit maps for aesthetic reasons :D 2023-08-21 14:05:22 +02:00
tileset.png merged MiBi88's work on map movement and rendering + FCalva's work on adding a target for fxCG50 2023-07-07 18:22:39 +02:00
tilesetnpp.tsx merged MiBi88's work on map movement and rendering + FCalva's work on adding a target for fxCG50 2023-07-07 18:22:39 +02:00