Sylvain PILLOT
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5b83f8f2a8
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Prepare stuff for mode of Shmup
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2023-08-25 10:33:52 +02:00 |
Sylvain PILLOT
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109692b171
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added boss tarjectory based on splines + corrected bullet vector trajectory taht was not correctly rounded during num32->int conversion
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2023-08-23 20:16:30 +02:00 |
Sylvain PILLOT
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ba1c9362b6
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update roadmap and completed README.md / TODO.txt accordingly
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2023-08-23 09:07:11 +02:00 |
Sylvain PILLOT
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a1ef2e7ba0
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Bosses are now working great
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2023-08-14 14:37:52 +02:00 |
Sylvain PILLOT
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e6c1e93874
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made it compatible with latest version of Azur and new command generation structure
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2023-08-01 19:01:11 +02:00 |
Sylvain PILLOT
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28718ae6d0
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resynch
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2023-02-05 14:07:44 +01:00 |
Sylvain PILLOT
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907639ae1a
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basic fixed-point math trigonometric functions
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2023-02-05 13:53:42 +01:00 |
Sylvain PILLOT
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b4203610a0
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enemy shoots + scrolable background
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2023-02-05 10:05:05 +01:00 |
Sylvain PILLOT
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bc90a2d6c5
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test to create a tilesmap shader
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2023-01-30 22:31:33 +01:00 |
Sylvain PILLOT
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f4fa7b0c48
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changed the background colorsheme of Level1 - made it darker + increase of player speed
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2023-01-29 22:39:30 +01:00 |
Sylvain PILLOT
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bcea8d061d
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big tileset and support multi-layer map from Tiled
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2023-01-29 19:55:11 +01:00 |
Sylvain PILLOT
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a17ce759dd
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WIP Keyboard enhanced manager Part 2 - WIP
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2023-01-28 21:22:51 +01:00 |
Sylvain PILLOT
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de542f7bd7
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WIP - create a kind of keyboard manager
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2023-01-28 14:11:47 +01:00 |
Sylvain PILLOT
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d06fb71206
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WIP - create a kind of keyboard manager
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2023-01-28 14:11:13 +01:00 |