fusion master/speedrun
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commit
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@ -1,7 +1,3 @@
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"""
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Programme de création de niveau pour A Switch to the top fait par Tituya
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Pour le CPC#26
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"""
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# coding: utf-8
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import pygame
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@ -2,7 +2,7 @@
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## Éditeur :
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Pour ouvrir (python + pygame):
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Pour ouvrir (python3 + pygame):
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`$ ./editor.sh`
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## Commande :
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@ -14,6 +14,7 @@ Pour ouvrir (python + pygame):
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- R augmenter temps avant disparition blocs - (temps affiché en haut à gauche)
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- F baisser temps avant disparition blocs -
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- SHIFT changer le sens de la gravité par défaut (gravité affichée en haut à gauche)
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- TAB Afficher le design des blocs non activé
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- A supprime le bloc bloqué dans la main.
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- N pour reset la pièce en entier
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@ -1,4 +1,3 @@
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1dddddd100111111111111111000000000011111000000000000000000l01100c00000000001aaaaaaa111100c00000000011dddddddddd1001aaaaaaaaa11cccccccccc1001ddddddddd10000000000d1331000000aa000000000000s10e1k0000000001ccccccccc111111111113311100000000011001000000000110000000001100b0000000001100000000011t0b00000000011000K0000011111aaaaaaaaa1111111110011111ddddddddd16
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1dddddd100111111111111111000000000011111000000000000000000l01100c00000000001aaaaaaa111100c00000000011dddddddddd1001aaaaaaaaa11cccccccccc1001ddddddddd1000000000001331000000aa000000000000s10e1k0000000001ccccccccc111111111113311100000000011001000000000110000000001100b0000000001100000000011t0b00000000011000K0000011111aaaaaaaaa1111111110011111ddddddddd16
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12
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1
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1
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@ -3,6 +3,7 @@
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#include "define.h"
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#include "drawlevel.h"
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int retcode;
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int id_leveltab = 0;
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int times[LEVEL_MAX];
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static const uint16_t *filepath = u"\\\\fls0\\AST3.sav";
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@ -10,9 +10,10 @@ case 1:
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memcpy(level,"10011111111dddd1111111111000111100000000000000000000011110011111111ddd100001111111001dd000ddddd111111111111001dd0t0ddddddddd11000001001dd000ddddddddd11000001001aaaaaaaaaaaaaa110s00010010000000000000e11d1100100100000000000aaa11111001001000000000ddddd1111100100100000000011111100010000010000000003000000001000001000K0000030k0001001111111111111111111111",350);
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break;
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case 2:
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memcpy(level,"1dddddd100111111111111111000000000011111000000000000000000l01100c00000000001aaaaaaa111100c00000000011dddddddddd1001aaaaaaaaa11cccccccccc1001ddddddddd10000000000d1331000000aa000000000000s10e1k0000000001ccccccccc111111111113311100000000011001000000000110000000001100b0000000001100000000011t0b00000000011000K0000011111aaaaaaaaa1111111110011111ddddddddd1",350);
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memcpy(level,"1dddddd100111111111111111000000000011111000000000000000000l01100c00000000001aaaaaaa111100c00000000011dddddddddd1001aaaaaaaaa11cccccccccc1001ddddddddd1000000000001331000000aa000000000000s10e1k0000000001ccccccccc111111111113311100000000011001000000000110000000001100b0000000001100000000011t0b00000000011000K0000011111aaaaaaaaa1111111110011111ddddddddd1",350);
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*appear=12;
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*disappear=1;
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*disappear=1
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;
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break;
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case 3:
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memcpy(level,"11001111111001111111111111000111dddd000000000100013000111dddd00000000010003300000000dd11111000010e03100000000dd03a01000011111111110000dd03a01000000001100s1dd00ddt3a0100000000110001dd00dd1110100000000110001dd0Kdd00001ddd000ddd10001dd00dd00001111100ddd10001dd00dd00001000000ddd30001dd0000000010k000000330001dd0000000010000000031d00111111100111111111111",350);
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