Commit Graph

46 Commits

Author SHA1 Message Date
bgiraudr 42bf216c8c Begin types 2022-05-03 00:40:09 +02:00
bgiraudr 90503c7e97 Areas can now handle events 2022-04-23 01:53:08 +02:00
bgiraudr 8c3138209b Items can have events 2022-04-22 00:32:31 +02:00
bgiraudr c594ed0d44 Display of inventory + delete item + replace item 2022-04-18 02:14:07 +02:00
bgiraudr f71c203ae1 inventory now can store items. Of course. 2022-04-18 00:08:30 +02:00
bgiraudr 3c15b5d4a5 Add spe-atk/def 2022-04-16 01:06:24 +02:00
bgiraudr 790af39fd2 events in dialogs 2022-04-02 01:57:54 +02:00
bgiraudr 9c3e3c184a Draw dialog fix (lephe) 2022-03-22 23:16:37 +01:00
bgiraudr 0dcb6cc235 update stats depends of level 2022-02-13 21:46:52 +01:00
bgiraudr eb626a5d53 monsters : first try 2022-01-30 01:09:58 +01:00
bgiraudr 99203a1793 beginning of battle 2022-01-25 22:20:10 +01:00
bgiraudr f922b3839a now can change capacities 2022-01-24 23:57:07 +01:00
bgiraudr a36803f8d6 Draw capacities 2022-01-24 21:27:51 +01:00
bgiraudr 56b3b9dad4 Beginning of capacities 2022-01-24 15:15:12 +01:00
bgiraudr bb32aef7ad begin stats 2022-01-23 00:53:07 +01:00
bgiraudr 9ef1c5daf8 Interiors now use their own tileset 2022-01-22 17:12:24 +01:00
bgiraudr 6cb8167eba Teleporter 2022-01-18 23:43:48 +01:00
bgiraudr a12fb2e47f Add dialog + update how object's layout are parse 2022-01-18 18:59:09 +01:00
bgiraudr 6949e4b58f unicode + sprinting 2021-12-23 19:21:27 +01:00
bgiraudr fbfdca746b minor change on tileset + new inside 2021-12-23 18:37:48 +01:00
bgiraudr fce8404053 draw all the layers of a tile 2021-08-28 16:47:19 +02:00
bgiraudr 2203bcb498 trying black border to gain performance 2021-08-28 02:24:08 +02:00
bgiraudr 6303b713d7 now can walk out of house + random 2021-08-27 22:50:00 +02:00
bgiraudr f3dade60bf init main struct + remove unnecessary include 2021-08-27 02:11:05 +02:00
bgiraudr 39648a7353 change the way dialogs work
update converters.py thanks to Lephenixnoir
now dialogs are inside the map directly on Tiled
2021-08-26 01:17:48 +02:00
bgiraudr 0477f1210c speed up camera, camera stays on player even inside a house 2021-08-25 15:46:05 +02:00
KikooDX e8b5b1557a player moves separatly from camera 2021-08-25 01:50:52 +02:00
KikooDX 87783182f5 delete camera hack 2021-08-25 01:33:21 +02:00
KikooDX 3917b9561a rewrite more code for camera 2021-08-25 01:30:30 +02:00
KikooDX 0c5256d55c rewrite code for camera 2021-08-25 01:01:43 +02:00
bgiraudr 1c827d7b28 draw interior without moving camera and remove excessive tileset 2021-08-22 02:39:01 +02:00
bgiraudr 71c7ce7198 beginning of indoor + add transition between sand and water 2021-08-21 02:54:03 +02:00
bgiraudr bf8aa10c31 add camera and bigger map 2021-08-19 02:29:51 +02:00
bgiraudr bc6cfde444 rewrite converters.py to add unlimited layers 2021-08-18 02:10:31 +02:00
KikooDX 512adabfda PascalCase struct names 2021-08-15 03:46:49 +02:00
bgiraudr a8edfa9091 Some comments 2021-08-15 03:10:05 +02:00
bgiraudr 144ba20042 characters into map and detect current tile 2021-08-15 02:42:26 +02:00
bgiraudr 4dedfef6f9 add loop for dialog + comment 2021-08-08 01:43:26 +02:00
bgiraudr 0e72369cf0 it works better with the sources 2021-08-07 01:49:03 +02:00
bgiraudr 0ec0452568 add basic character dialog 2021-08-06 23:42:49 +02:00
bgiraudr d851e5f24b better animation + border 2021-08-05 03:12:40 +02:00
bgiraudr 44fe7278d1 exactly draw map + comment 2021-08-04 20:12:53 +02:00
bgiraudr 484d83df19 Beginning of animation based on lephe's tutorial 2021-07-31 18:44:06 +02:00
bgiraudr 2b7281a40d add collision using Tiled value on tileset + timer 2021-07-31 03:40:14 +02:00
bgiraudr ef4e9e58b0 render ground layer + csv -> json + around player only (WIP) 2021-07-30 02:01:05 +02:00
bgiraudr 61aed97416 first commit (map tmx -> csv + player) 2021-07-29 18:33:22 +02:00