Adoranda/assets-cg
bgiraudr a77544120a Multiple self effects are now displayed correctly 2022-12-08 23:55:25 +01:00
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capacites Multiple self effects are now displayed correctly 2022-12-08 23:55:25 +01:00
items items design + check has pp left 2022-07-05 18:27:28 +02:00
maps add some event and small change on map 2022-12-07 00:17:18 +01:00
monsters Multiple self effects are now displayed correctly 2022-12-08 23:55:25 +01:00
uf8x9 Multiple self effects are now displayed correctly 2022-12-08 23:55:25 +01:00
battle_env_1.png New UI in battle, adaptative monster size, faster camera 2022-12-07 18:08:28 +01:00
battle_env_1b.png New UI in battle, adaptative monster size, faster camera 2022-12-07 18:08:28 +01:00
battle_ui.png New UI in battle, adaptative monster size, faster camera 2022-12-07 18:08:28 +01:00
capacite.png UI battle 2022-02-15 02:15:08 +01:00
categories.png Add spe-atk/def 2022-04-16 01:06:24 +02:00
contours.png New UI in battle, adaptative monster size, faster camera 2022-12-07 18:08:28 +01:00
converters.py Multiple self effects are now displayed correctly 2022-12-08 23:55:25 +01:00
dialogue.png UI battle 2022-02-15 02:15:08 +01:00
fxconv-metadata.txt New UI in battle, adaptative monster size, faster camera 2022-12-07 18:08:28 +01:00
icon-sel.png Add dialog + update how object's layout are parse 2022-01-18 18:59:09 +01:00
icon-uns.png Add dialog + update how object's layout are parse 2022-01-18 18:59:09 +01:00
inventory.png bubble sort for inventory 2022-07-05 23:00:55 +02:00
player_moves.txt level up -> new move for player 2022-03-23 01:16:24 +01:00
spritesheet.png better animation + border 2021-08-05 03:12:40 +02:00
table_type.csv Types have color + can now change player's type 2022-05-16 23:57:25 +02:00
tileset.png add some event and small change on map 2022-12-07 00:17:18 +01:00