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KikooDX 316cc26539 [multiple files] More detailed Player struct, draw player function, draw camera compatible CG50, renamed Level.tiles -> Level.layers, removed layers test code from main, build for CG50 and FX9860 seamlessly 2020-09-16 11:21:05 +02:00
assets-cg First commit 🎉 2020-09-10 15:44:26 +02:00
assets-fx First commit 🎉 2020-09-10 15:44:26 +02:00
include [multiple files] More detailed Player struct, draw player function, draw camera compatible CG50, renamed Level.tiles -> Level.layers, removed layers test code from main, build for CG50 and FX9860 seamlessly 2020-09-16 11:21:05 +02:00
levels Project organisation 2020-09-15 12:18:24 +02:00
src [multiple files] More detailed Player struct, draw player function, draw camera compatible CG50, renamed Level.tiles -> Level.layers, removed layers test code from main, build for CG50 and FX9860 seamlessly 2020-09-16 11:21:05 +02:00
.editorconfig [minor] Fixed a mistake in the .editoconfig :s 2020-09-15 12:24:05 +02:00
.gitignore Compile but crash on start 2020-09-11 10:50:11 +02:00
Makefile First commit 🎉 2020-09-10 15:44:26 +02:00
project.cfg First commit 🎉 2020-09-10 15:44:26 +02:00