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jtmm2
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kdx/jtmm2-old
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316cc26539
jtmm2
/
src
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KikooDX
316cc26539
[multiple files] More detailed Player struct, draw player function, draw camera compatible CG50, renamed Level.tiles -> Level.layers, removed layers test code from main, build for CG50 and FX9860 seamlessly
2020-09-16 11:21:05 +02:00
..
camera.c
[multiple files] More detailed Player struct, draw player function, draw camera compatible CG50, renamed Level.tiles -> Level.layers, removed layers test code from main, build for CG50 and FX9860 seamlessly
2020-09-16 11:21:05 +02:00
init.c
Created .editorconfig, use 4 wide tabs everywhere.
2020-09-12 09:54:53 +02:00
level.c
Created .editorconfig, use 4 wide tabs everywhere.
2020-09-12 09:54:53 +02:00
main.c
[multiple files] More detailed Player struct, draw player function, draw camera compatible CG50, renamed Level.tiles -> Level.layers, removed layers test code from main, build for CG50 and FX9860 seamlessly
2020-09-16 11:21:05 +02:00
player.c
[multiple files] More detailed Player struct, draw player function, draw camera compatible CG50, renamed Level.tiles -> Level.layers, removed layers test code from main, build for CG50 and FX9860 seamlessly
2020-09-16 11:21:05 +02:00
vec.c
[camera] lerping and miscelanious
2020-09-14 10:33:01 +02:00