anim.h
|
particle manager & shatter
|
2021-11-10 20:45:56 +01:00 |
camera.h
|
dummy camera
|
2021-11-10 12:10:04 +01:00 |
conf.h
|
thy death
|
2021-11-11 07:09:56 +01:00 |
input.h
|
shatter by jumping check
|
2021-11-10 23:29:12 +01:00 |
level.h
|
thy death
|
2021-11-11 07:09:56 +01:00 |
particles.h
|
shatter by jumping check
|
2021-11-10 23:29:12 +01:00 |
player.h
|
lock direction after walljump
|
2021-11-11 01:16:01 +01:00 |
shatter.h
|
particle manager & shatter
|
2021-11-10 20:45:56 +01:00 |
tile.h
|
wall jump
|
2021-11-11 00:34:14 +01:00 |
util.h
|
lock direction after walljump
|
2021-11-11 01:16:01 +01:00 |
vec.h
|
player collision code
|
2021-11-10 08:08:29 +01:00 |