kdx
|
20d86d093f
|
entity init by name
|
2023-03-26 05:45:46 +00:00 |
kdx
|
4184f46b44
|
maybe_unused
|
2023-03-25 21:59:23 +01:00 |
kdx
|
e236ce10d4
|
optimize spike drawing
|
2023-03-23 22:42:37 +01:00 |
kdx
|
9e00511b26
|
i'm not sorry
|
2023-03-23 16:16:22 +01:00 |
kdx
|
8126658a43
|
display level names
|
2023-03-21 22:19:31 +01:00 |
kdx
|
96163690d4
|
calculate spike angle once per frame
|
2023-03-21 21:31:26 +01:00 |
kdx
|
a262d35146
|
hope this doesn't lag
|
2023-03-21 21:29:20 +01:00 |
kdx
|
4beddb454c
|
exit direction
|
2023-03-21 21:17:54 +01:00 |
kdx
|
21f07a88c2
|
slowdown on death
|
2023-03-19 04:49:14 +00:00 |
kdx
|
fd2c1baa4e
|
spikes!
|
2023-03-19 01:37:14 +01:00 |
kdx
|
b796e0bea4
|
death particles
|
2023-03-18 23:41:16 +01:00 |
kdx
|
11b10c227c
|
u dedge
|
2023-03-18 19:15:05 +01:00 |
kdx
|
1ae914f3ba
|
second level
|
2023-03-17 21:08:01 +01:00 |
kdx
|
c237c77561
|
spawn exit
|
2023-03-17 20:51:15 +01:00 |
kdx
|
f7f7d4f9d1
|
spawn player from map
|
2023-03-17 20:44:59 +01:00 |
kdx
|
f3f3100dbd
|
cringe
|
2023-03-17 13:46:20 +01:00 |
kdx
|
ba8cb4fcea
|
simple entity system
|
2023-03-17 10:51:17 +01:00 |