hyperultra/src
kdx 410702a282 only seek deathpart type once 2023-03-26 05:47:47 +00:00
..
background.c build for calc 2023-03-23 22:10:37 +01:00
background.h slowdown on death 2023-03-19 04:49:14 +00:00
cfg.h berkeley font 2023-03-21 21:57:03 +01:00
deathpart.c update lzy 2023-03-25 21:54:50 +01:00
deathpart.h entity init by name 2023-03-26 05:45:46 +00:00
entity.c entity init by name 2023-03-26 05:45:46 +00:00
entity.h entity init by name 2023-03-26 05:45:46 +00:00
entityimpl.h entity init by name 2023-03-26 05:45:46 +00:00
entitytag.c entity init by name 2023-03-26 05:45:46 +00:00
entitytag.h entity init by name 2023-03-26 05:45:46 +00:00
exit.c exit direction 2023-03-21 21:17:54 +01:00
exit.h entity init by name 2023-03-26 05:45:46 +00:00
game.c entity init by name 2023-03-26 05:45:46 +00:00
game.h optimize spike drawing 2023-03-23 22:42:37 +01:00
input.c entity init by name 2023-03-26 05:45:46 +00:00
input.h jump 2023-03-17 16:38:10 +01:00
lzy.c berkeley font 2023-03-21 21:57:03 +01:00
lzy.h update lzy 2023-03-25 21:54:50 +01:00
main.c argc argv 2023-03-26 05:23:34 +00:00
map.c update lzy 2023-03-25 21:54:50 +01:00
map.h display level names 2023-03-21 22:19:31 +01:00
player.c only seek deathpart type once 2023-03-26 05:47:47 +00:00
player.h entity init by name 2023-03-26 05:45:46 +00:00
rotrect.c update lzy 2023-03-25 21:54:50 +01:00
rotrect.h optimize spike drawing 2023-03-23 22:42:37 +01:00
spike.c optimize spike drawing 2023-03-23 22:42:37 +01:00