.. |
anim.c
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minor adjustments
|
2021-08-30 18:29:04 +02:00 |
anim.h
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add shock anim, fix anims again
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2021-08-30 11:39:14 +02:00 |
enemies.c
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add shock anim, fix anims again
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2021-08-30 11:39:14 +02:00 |
enemies.h
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add enemy damage animations
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2021-08-15 11:05:04 +02:00 |
entities.c
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minor adjustments
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2021-08-30 18:29:04 +02:00 |
entities.h
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minor adjustments
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2021-08-30 18:29:04 +02:00 |
fixed.h
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improve fixed point notation
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2021-07-16 18:49:58 +02:00 |
game.c
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minor adjustments
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2021-08-30 18:29:04 +02:00 |
game.h
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add enemy damage animations
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2021-08-15 11:05:04 +02:00 |
geometry.c
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improve fixed point notation
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2021-07-16 18:49:58 +02:00 |
geometry.h
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improve fixed point notation
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2021-07-16 18:49:58 +02:00 |
level.c
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improve fixed point notation
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2021-07-16 18:49:58 +02:00 |
level.h
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waves and enemy spawn sequences
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2021-07-16 15:51:39 +02:00 |
main.c
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minor adjustments
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2021-08-30 18:29:04 +02:00 |
map.c
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improve fixed point notation
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2021-07-16 18:49:58 +02:00 |
map.h
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pathfinding and some cleanup
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2021-06-15 17:27:30 +02:00 |
particles.c
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add enemy damage animations
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2021-08-15 11:05:04 +02:00 |
particles.h
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add enemy damage animations
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2021-08-15 11:05:04 +02:00 |
pathfinding.c
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shared pathfinding, combat basics, particles
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2021-06-25 11:44:52 +02:00 |
pathfinding.h
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shared pathfinding, combat basics, particles
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2021-06-25 11:44:52 +02:00 |
render.c
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minor adjustments
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2021-08-30 18:29:04 +02:00 |
render.h
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shared pathfinding, combat basics, particles
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2021-06-25 11:44:52 +02:00 |
settings.h
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improve fixed point notation
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2021-07-16 18:49:58 +02:00 |
util.c
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shared pathfinding, combat basics, particles
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2021-06-25 11:44:52 +02:00 |
util.h
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shared pathfinding, combat basics, particles
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2021-06-25 11:44:52 +02:00 |