Show proper sky texture in single episode ultimate

This commit is contained in:
Lephenixnoir 2021-09-17 07:32:19 +02:00
parent 1ec215c436
commit 8cc7f0b115
Signed by: Lephenixnoir
GPG Key ID: 1BBA026E13FC0495
1 changed files with 1 additions and 1 deletions

View File

@ -1059,7 +1059,7 @@ void G_InitNew ( skill_t skill, int episode, int map )
skytexture = R_TextureNumForName ("SKY2");
}
else
switch (episode)
switch (CGD_SingleEpisodeUltimate ? CGD_SingleEpisodeUltimate : episode)
{
case 1:
skytexture = R_TextureNumForName ("SKY1");