NppClone/README.md

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2023-05-07 20:30:35 +02:00
# N++ Clone - Work in progress
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The target is to create a kind of clone of N++ for the fxCG50.
As it is myt first plateformer, some indulgence will be needed.
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Currently working on a physical engine able to detect collisions with non-square tiles.
Based on borders and normals to define actual frontiers of a given level.
Let see how far I can go ...
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Levels are done in Tiled (here a picture from Tiled 1.10.1)
![image](https://i.imgur.com/kKfT0Za.png)
and can be imported into gint/azur
![image](https://i.imgur.com/bCrXT2K.png)
![image](https://i.imgur.com/V4JRgbD.png)
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Enjoy.