Shmup/src/shmup/collections.h

23 lines
482 B
C

#ifndef COLLECTIONS_H
#define COLLECTIONS_H
#include "player.h"
#include "../utilities/utilities.h"
#include "particles.h"
#include "bullet.h"
#include "enemy.h"
#include "../shaders/MyAzurShaders.h"
#include "impact.h"
#include "trajectory.h"
void Create_Player_Shoot( uint8_t id );
void Create_Enemies( void );
void Create_Explosion( uint16_t xexplosion, uint16_t yexplosion );
void Create_Impact( uint16_t ximpact, uint16_t yimpact );
void Clean_Everything( void );
#endif