cSDL/README.md

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# Simple DirectMedia Layer SDL 1.2.15 sources for Casio Graph 90+E and Prizm CG10/20
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Need to have a fully working gcc toolchain for SH3/SH4 architecture.
You can use the `giteapc install Slyvtt/cSDL` command to get an automatic install
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## Using in a program
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With CMake
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```cmake
find_package(cSDL 1.2.15 REQUIRED)
target_link_libraries(<TARGET> PRIVATE cSDL::cSDL)
```
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With make, the following steps are not automatically done, so please proceed with the following manipulations :
* copy the library `libcSDL.a` into your SH3/SH4 compiler lib folder
* copy all header files `*.h` in the include folder `include/SDL` of the SH3/SH4 compiler
* link with `-lcSDL`
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In the C/C++ sources `#include <SDL/SDL.h>`
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## Typical CMakeLists.txt
Below is the typical minimum `CMakeLists.txt` file to be used for a fxSDK project aiming at using the cSDL library :
```cmake
cmake_minimum_required(VERSION 3.15)
project(MyAddin)
include(GenerateG3A)
include(Fxconv)
find_package(Gint 2.7.1 REQUIRED)
find_package(cSDL 1.2.15 REQUIRED)
set(SOURCES
src/main.c
# ...
)
# Shared assets, fx-9860G-only assets and fx-CG-50-only assets
set(ASSETS
# ...
)
set(ASSETS_cg
assets-cg/example.png
# ...
)
fxconv_declare_assets(${ASSETS} ${ASSETS_cg} WITH_METADATA)
add_executable(myaddin ${SOURCES} ${ASSETS} ${ASSETS_${FXSDK_PLATFORM}})
target_compile_options(myaddin PRIVATE -Wall -Wextra -Os)
target_link_libraries(myaddin Gint::Gint cSDL::cSDL)
if("${FXSDK_PLATFORM_LONG}" STREQUAL fxCG50)
generate_g3a(TARGET myaddin OUTPUT "SDL_App.g3a"
NAME "SDL_App" ICONS assets-cg/icon-uns.png assets-cg/icon-sel.png)
endif()
```
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