Commit Graph

38 Commits

Author SHA1 Message Date
bgiraudr c45f31bd33 only handle event once for dialog 2022-05-22 23:58:00 +02:00
bgiraudr 367c61effd Only execute event once for area 2022-05-22 16:46:31 +02:00
bgiraudr 83920a57bc Types have color + can now change player's type 2022-05-16 23:57:25 +02:00
bgiraudr dfbdb84327 Types are now working + bugfix event on area 2022-05-11 00:37:56 +02:00
bgiraudr 42bf216c8c Begin types 2022-05-03 00:40:09 +02:00
bgiraudr 90503c7e97 Areas can now handle events 2022-04-23 01:53:08 +02:00
bgiraudr 8c3138209b Items can have events 2022-04-22 00:32:31 +02:00
bgiraudr c594ed0d44 Display of inventory + delete item + replace item 2022-04-18 02:14:07 +02:00
bgiraudr f71c203ae1 inventory now can store items. Of course. 2022-04-18 00:08:30 +02:00
bgiraudr 3d3361151b Starting player's inventory 2022-04-16 02:21:07 +02:00
bgiraudr 3c15b5d4a5 Add spe-atk/def 2022-04-16 01:06:24 +02:00
bgiraudr 7a4f2c5ff3 level up -> new move for player 2022-03-23 01:16:24 +01:00
bgiraudr 9c3e3c184a Draw dialog fix (lephe) 2022-03-22 23:16:37 +01:00
bgiraudr ab67a00d79 Random monster in zone 2022-02-19 01:21:38 +01:00
bgiraudr a875d3d359 Add self buff with move 2022-02-18 15:44:41 +01:00
bgiraudr f997efb737 Moves are now JSON 2022-02-17 21:26:33 +01:00
bgiraudr 35cbdca9c5 Add +/- 5 levels diff 2022-02-17 01:04:45 +01:00
bgiraudr cb8a7db95a Areas for level 2022-02-17 00:02:00 +01:00
bgiraudr 902d77c7df deep copy monster + monster max atk 2022-02-11 19:00:44 +01:00
bgiraudr 66a80f534e generate monster from json 2022-02-10 15:20:42 +01:00
bgiraudr a36803f8d6 Draw capacities 2022-01-24 21:27:51 +01:00
bgiraudr 56b3b9dad4 Beginning of capacities 2022-01-24 15:15:12 +01:00
bgiraudr bb32aef7ad begin stats 2022-01-23 00:53:07 +01:00
bgiraudr 9ef1c5daf8 Interiors now use their own tileset 2022-01-22 17:12:24 +01:00
bgiraudr 6cb8167eba Teleporter 2022-01-18 23:43:48 +01:00
bgiraudr a12fb2e47f Add dialog + update how object's layout are parse 2022-01-18 18:59:09 +01:00
bgiraudr fbfdca746b minor change on tileset + new inside 2021-12-23 18:37:48 +01:00
bgiraudr f3dade60bf init main struct + remove unnecessary include 2021-08-27 02:11:05 +02:00
bgiraudr 39648a7353 change the way dialogs work
update converters.py thanks to Lephenixnoir
now dialogs are inside the map directly on Tiled
2021-08-26 01:17:48 +02:00
bgiraudr 1c827d7b28 draw interior without moving camera and remove excessive tileset 2021-08-22 02:39:01 +02:00
bgiraudr bc6cfde444 rewrite converters.py to add unlimited layers 2021-08-18 02:10:31 +02:00
bgiraudr 0f16d9545e Characters can have longer dialog separate by ; 2021-08-17 22:19:19 +02:00
bgiraudr a8edfa9091 Some comments 2021-08-15 03:10:05 +02:00
bgiraudr 49673f86f7 new tileset + map + some tests about collision 2021-08-12 03:07:08 +02:00
bgiraudr 0ec0452568 add basic character dialog 2021-08-06 23:42:49 +02:00
bgiraudr 2b7281a40d add collision using Tiled value on tileset + timer 2021-07-31 03:40:14 +02:00
bgiraudr ef4e9e58b0 render ground layer + csv -> json + around player only (WIP) 2021-07-30 02:01:05 +02:00
bgiraudr 61aed97416 first commit (map tmx -> csv + player) 2021-07-29 18:33:22 +02:00