hyperultra/src
kdx a262d35146 hope this doesn't lag 2023-03-21 21:29:20 +01:00
..
background.c slowdown on death 2023-03-19 04:49:14 +00:00
background.h slowdown on death 2023-03-19 04:49:14 +00:00
cfg.h cringe 2023-03-17 13:46:20 +01:00
deathpart.c slowdown particles as well 2023-03-19 04:52:04 +00:00
deathpart.h slowdown particles as well 2023-03-19 04:52:04 +00:00
entity.c death particles 2023-03-18 23:41:16 +01:00
entity.h spike do nothing 2023-03-19 01:28:54 +01:00
entityimpl.h death particles 2023-03-18 23:41:16 +01:00
exit.c exit direction 2023-03-21 21:17:54 +01:00
exit.h exit direction 2023-03-21 21:17:54 +01:00
game.c hope this doesn't lag 2023-03-21 21:29:20 +01:00
game.h hope this doesn't lag 2023-03-21 21:29:20 +01:00
input.c jump 2023-03-17 16:38:10 +01:00
input.h jump 2023-03-17 16:38:10 +01:00
lzy.c initial commit 2023-03-17 09:50:44 +01:00
lzy.h pixel perfect upscale 2023-03-19 05:50:07 +00:00
main.c slowdown on death 2023-03-19 04:49:14 +00:00
map.c who needs textures? 2023-03-19 04:57:16 +00:00
map.h second level 2023-03-17 21:08:01 +01:00
player.c fix was bugged 2023-03-20 18:59:48 +01:00
player.h spinny player 2023-03-19 06:16:10 +00:00
rotrect.c move rotating rect code out of background 2023-03-19 01:24:25 +01:00
rotrect.h move rotating rect code out of background 2023-03-19 01:24:25 +01:00
spike.c slowdown on death 2023-03-19 04:49:14 +00:00
spike.h spike do nothing 2023-03-19 01:28:54 +01:00