KikooDX
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f2ba0edfca
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[draw.c] (minor) DIMAGE_NONE as a flag instead of 0
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2020-05-15 13:57:30 +02:00 |
KikooDX
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31aa7461bc
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Using dsubimage instead of libimg
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2020-05-15 13:56:31 +02:00 |
KikooDX
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3c2c216784
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Removed comments from the old dimage process
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2020-05-15 13:38:40 +02:00 |
KikooDX
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32fdc174a3
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It should work. Please work
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2020-05-15 12:27:09 +02:00 |
KikooDX
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f227c86ab9
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img_render(thing, vram, ...) -> img_render_vram(thing, ...)
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2020-05-15 12:23:52 +02:00 |
KikooDX
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a624194dec
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Try to use libimg.
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2020-05-14 18:26:14 +02:00 |
KikooDX
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9a01ec8b6b
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define for FPS, set to 50
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2020-05-14 17:51:16 +02:00 |
KikooDX
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228c2560ce
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Teleporter first shot
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2020-05-14 17:23:09 +02:00 |
KikooDX
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9c0d298db2
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Alternative solid tile.
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2020-05-13 14:10:50 +02:00 |
KikooDX
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78d222df40
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Early semi solid and alt solid.
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2020-05-13 13:07:01 +02:00 |
KikooDX
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221c24b46f
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draw.c include draw.h
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2020-05-11 11:48:28 +02:00 |
KikooDX
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8511fb9eb9
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Include "shared_define.h"
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2020-05-11 11:45:03 +02:00 |
KikooDX
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36b95868fa
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I won't do more, have fun.
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2020-03-21 10:51:09 +01:00 |
KikooDX
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35df21af02
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Really too many mechanics.
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2020-03-19 11:39:28 +01:00 |
KikooDX
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9196d2b6ea
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To Lephé'
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2020-03-17 18:01:24 +01:00 |