Milang
|
7138dd442c
|
global code cleaning, especially with function names
|
2020-02-16 20:43:35 +01:00 |
Milang
|
a6bb83f355
|
add plateforms as complete physical objects
there are no max coordinates any longer, but now thay can fall, and there is a better support with mario (not complete yet)
|
2020-02-04 20:12:17 +01:00 |
Milang
|
7ff674bc39
|
fixed ram management bug
|
2020-02-03 11:12:54 +01:00 |
Milang
|
ed25c7394a
|
ajout des decos
|
2020-02-02 20:31:44 +01:00 |
Milang
|
a8a8550e05
|
add level 1 to binary levels
|
2020-02-02 17:55:03 +01:00 |
Milang
|
ddef97b66b
|
add ennemi support
|
2020-02-02 16:48:23 +01:00 |
Milang
|
af29ac6970
|
fixed flag bug
|
2020-02-02 16:24:40 +01:00 |
Milang
|
71f3e778bb
|
fully added level decompression
|
2020-02-02 16:05:56 +01:00 |
Milang
|
e6f3e6cdaa
|
adding compressed level format (incomplete)
|
2020-02-01 16:39:34 +01:00 |
Milang
|
04743ed5b5
|
move set_level
|
2020-02-01 14:39:08 +01:00 |
Milang
|
2871c50f73
|
move init ennemi function
|
2020-02-01 14:36:34 +01:00 |
Milang
|
3d22b719ce
|
correct "persisting mushroom" bug
add .gitignore
|
2020-01-30 21:09:18 +01:00 |
Milang
|
c97342b263
|
fix camera & continue level 2
|
2020-01-29 18:24:33 +01:00 |
Milang
|
adccfcceb3
|
cleaned some parts of the code
|
2020-01-29 14:34:47 +01:00 |
Milang
|
17bd723f43
|
add red koopas, and a new lvl 1-2 prototype
|
2020-01-28 21:32:58 +01:00 |
Milang
|
1430639595
|
add complete second level & fix levelconv.py bug
|
2020-01-28 14:32:39 +01:00 |
Milang
|
cdb9e2c26d
|
add full pipe support & animations
|
2020-01-27 16:53:53 +01:00 |
Milang
|
a071d0373e
|
fix an infinite loop bug when a level is not coded yet
|
2020-01-25 20:35:34 +01:00 |
Milang
|
dbf5416ba7
|
changes about intuitiveness & add complete support of teleporters
|
2020-01-25 11:35:07 +01:00 |
Milang
|
7abe14d5a3
|
add teleport. reset in level.c
|
2020-01-23 21:03:58 +01:00 |
Milang
|
69aa9ee702
|
add running mode
code death animation (80%)
add level displaying before (2 secs) and clear plateforms beteween levels
|
2020-01-14 21:31:13 +01:00 |
Milang
|
7499b37ccb
|
updated level 1 and 2
|
2020-01-13 20:26:37 +01:00 |
Milang
|
97bce7eb6e
|
add goomba support in python script and update level 1-2 in g1a
|
2020-01-13 12:12:46 +01:00 |
Milang
|
5cd2c34f03
|
add level 1-2 to game (erase old level 1-1 instead)
|
2020-01-12 18:06:28 +01:00 |
Milang
|
2c159812cf
|
minor changes on level 1 encoding
|
2020-01-12 14:33:47 +01:00 |
Milang
|
6c3c2701a9
|
add moving plateforms, and config the camera
|
2020-01-11 20:37:36 +01:00 |
Milang
|
9b7a0a9cca
|
build 0.1.0
|
2020-01-11 19:15:06 +01:00 |
Milang
|
836dce915b
|
ajout des plateformes et corrections bug clavier
|
2020-01-11 15:19:53 +01:00 |
Milang
|
be2090cebd
|
add config menu
|
2020-01-06 20:56:10 +01:00 |
Milang
|
2dbd89321b
|
Add castle, flag and all level-end stuff
+castle tiles
+flag """
|
2020-01-06 18:43:36 +01:00 |
Milang
|
ee942a42c9
|
increase first level's size
|
2019-12-16 20:52:18 +01:00 |
Milang
|
0215318e28
|
add teleporter
|
2019-12-16 19:23:36 +01:00 |
milangames-art
|
ea8499c1f2
|
change move physics engine
add beautiful walk animation
|
2019-12-11 16:31:18 +01:00 |
milangames-art
|
c467ff19b0
|
correct koopa bug, add blocs
|
2019-12-08 16:34:32 +01:00 |
milangames-art
|
575bae2ece
|
add koopas
|
2019-12-07 19:26:55 +01:00 |
milangames-art
|
6fe1e9f177
|
add 1up, bullets
|
2019-12-07 14:32:38 +01:00 |
milangames-art
|
9472f3ba76
|
ajout grand mario, bullets, fleur et decalage auto
|
2019-12-05 19:24:16 +01:00 |
milangames-art
|
43c6607fc5
|
add box
|
2019-12-04 19:27:27 +01:00 |
milangames-art
|
c20deb6abb
|
add goombas
|
2019-12-03 19:53:30 +01:00 |
milangames-art
|
827b5e22af
|
move, score, timer and coins improvement
|
2019-11-30 13:57:18 +01:00 |
milangames-art
|
640e71f914
|
add sprint, die, spawn and transparency
|
2019-11-25 19:12:25 +01:00 |
milangames-art
|
4533c8cb11
|
increase walk vel (not fixed yet)
add pause menu
|
2019-11-24 14:28:04 +01:00 |