Commit Graph

17 Commits

Author SHA1 Message Date
Sylvain PILLOT 592d1ce66c working on the Border Test limited selection [WIP] 2023-05-16 16:11:39 +02:00
Sylvain PILLOT 9e7e011f00 Resync with last update of Azur 2023-05-13 11:26:51 +02:00
Sylvain PILLOT 6a4d9d52a2 Save 2023-05-11 22:37:22 +02:00
Sylvain PILLOT a5d6f818ab Transfer 2023-05-11 18:52:35 +02:00
Sylvain PILLOT 06b36a96c4 Backup 2023-05-11 08:02:52 +02:00
Sylvain PILLOT 34d1529dd7 Update README.md with screenshots 2023-05-07 22:13:17 +02:00
Sylvain PILLOT 0ad32f6297 some small improvements + added tile background/foreground color change with subimage DYE effect/clear 2023-05-07 22:05:25 +02:00
Sylvain PILLOT 2aaadbfb11 corrected a #*$£& value that created a shift in the borders rendering 2023-05-07 21:10:52 +02:00
Sylvain PILLOT 5491cd2dfd update README.md 2023-05-07 20:30:35 +02:00
Sylvain PILLOT 7a23951a43 added normals and borders for all tiles 2023-05-07 20:24:10 +02:00
Sylvain PILLOT 6ea6e9fbe5 corrected bug in tile numbering in converter.py 2023-05-06 22:35:15 +02:00
Sylvain PILLOT f705226e1e cleaning 2023-05-03 22:50:46 +02:00
Sylvain PILLOT 923450ac4b Early morning rev - now need to implement the physical engine + pixel perfect collision 2023-04-23 08:32:02 +02:00
Sylvain PILLOT 6860168760 End of today - hope not final commit for CCJ2023 2023-04-22 22:01:03 +02:00
Sylvain PILLOT a174837a53 working on player movements 2023-04-22 12:50:03 +02:00
Sylvain PILLOT afe112230b Added a simple README.md 2023-04-21 20:32:17 +02:00
Sylvain PILLOT 2829e7c6a7 Initial commit 2023-04-21 20:27:02 +02:00