Commit Graph

45 Commits

Author SHA1 Message Date
Sylvain PILLOT 907639ae1a basic fixed-point math trigonometric functions 2023-02-05 13:53:42 +01:00
Sylvain PILLOT b4203610a0 enemy shoots + scrolable background 2023-02-05 10:05:05 +01:00
Sylvain PILLOT 7df7b70f5d added vertical scrolling of the background for large maps 2023-01-31 23:07:32 +01:00
Sylvain PILLOT bc90a2d6c5 test to create a tilesmap shader 2023-01-30 22:31:33 +01:00
Sylvain PILLOT f4fa7b0c48 changed the background colorsheme of Level1 - made it darker + increase of player speed 2023-01-29 22:39:30 +01:00
Sylvain PILLOT bcea8d061d big tileset and support multi-layer map from Tiled 2023-01-29 19:55:11 +01:00
Sylvain PILLOT 2b6f492419 Brand new KeyboardExtra class to handle complex keyboard events (1 layer above gint\keyboard.h 2023-01-29 12:12:24 +01:00
Sylvain PILLOT a17ce759dd WIP Keyboard enhanced manager Part 2 - WIP 2023-01-28 21:22:51 +01:00
Sylvain PILLOT de542f7bd7 WIP - create a kind of keyboard manager 2023-01-28 14:11:47 +01:00
Sylvain PILLOT d06fb71206 WIP - create a kind of keyboard manager 2023-01-28 14:11:13 +01:00
Sylvain PILLOT 3c3ead5bf5 scrolling background 2023-01-27 22:52:13 +01:00
Sylvain PILLOT 91b9826625 First drawing of the mobile tiled background - no movement yet 2023-01-26 22:35:33 +01:00
Sylvain PILLOT 4e66ba1b80 Working Catmull-Rom Splines for loopping trajectories of enemies 2023-01-23 22:03:09 +01:00
Sylvain PILLOT 47fb74d32c Flip the scrolling horizontally instead of vertically 2023-01-23 18:27:57 +01:00
Sylvain PILLOT a08add12de [WIP] creation of movement trajectory based on Catmull-Rom 2023-01-23 08:02:13 +01:00
Sylvain PILLOT 6f5f06bfd0 corrected player movement speed + addition of some sprites 2023-01-22 23:20:16 +01:00
Sylvain PILLOT 7d007e366e cleaning of sources + impacts of bullets on enemies 2023-01-22 14:30:19 +01:00
Sylvain PILLOT 3cfa8de6bb some cleaning + corrected typo Ennemy --> Enemy ;-) 2023-01-22 13:39:43 +01:00
Sylvain PILLOT cc38291736 added lasers [WIP] 2023-01-22 11:07:36 +01:00
Sylvain PILLOT 34fa959d5e new class Player with satellites + different ennemies + lower speed shoot 2023-01-21 22:45:10 +01:00
Sylvain PILLOT 13c384eeae added ennemies and bullet impacts 2023-01-21 14:04:58 +01:00
Sylvain PILLOT cdce9ab3c5 Added bullets 2023-01-20 21:11:57 +01:00
Sylvain PILLOT 61ef31bc16 tuned explosions details 2023-01-20 12:31:38 +01:00
Sylvain PILLOT 2c4ae5619c add capture features + player + fake boss 2023-01-19 22:17:11 +01:00
Sylvain PILLOT 52c18741bd Improvement of std::vector with dynamic allocation of particle* 2023-01-15 17:38:37 +01:00
Sylvain PILLOT f33cb39837 Startfield Shader based back on std::vector 2023-01-15 14:38:09 +01:00
Sylvain PILLOT 3251d16dc0 Merge pull request 'Integration of a basic starfield shader based on static table' (#2) from dev into master
Reviewed-on: https://gitea.planet-casio.com/Slyvtt/Shmup/pulls/2
2023-01-14 13:06:58 +01:00
Sylvain PILLOT 3516a285dd Working Starfield shader with static Table 2023-01-14 12:52:36 +01:00
Sylvain PILLOT a17fa47054 Definition of a 2D Starfield Shader 2023-01-13 22:12:08 +01:00
Sylvain PILLOT 34b9c04995 Merge pull request 'dev' (#1) from dev into master
Reviewed-on: https://gitea.planet-casio.com/Slyvtt/Shmup/pulls/1
2023-01-10 21:56:14 +01:00
Sylvain PILLOT 758abed55f PixelList shader fixed with Lephe's help 2023-01-10 21:53:49 +01:00
Sylvain PILLOT 8558238290 Crash next - Stars correctly created and updated - Rendering is the source 2023-01-10 19:06:01 +01:00
Sylvain PILLOT aa1d14976d Big bug - Crash in azrp_shader_pixellist( void *, void*, void *) 2023-01-10 18:54:29 +01:00
Sylvain PILLOT afcbbfc10f Attempt to develop a PixelList shader - WIP 2023-01-10 12:31:08 +01:00
Sylvain PILLOT 5a58a0cc77 StarField in the background 2023-01-09 21:30:47 +01:00
Sylvain PILLOT df570a43c7 Added a Shader to Azur to render a pixel with pixel(x, y, color) 2023-01-08 23:21:23 +01:00
Sylvain PILLOT aa1daa9b7e Particle Engine rewritten using fix point maths 2023-01-08 20:46:13 +01:00
Sylvain PILLOT 6ebbe6c747 Rewritten Particle Engine with Fiw point maths 2023-01-08 17:37:26 +01:00
Sylvain PILLOT 5e998b5196 Working version of particles - all calculations made with floats 2023-01-08 11:56:56 +01:00
Sylvain PILLOT ec13c8f8dc Tuning of the Particle Engine for explosion - WIP - still using floats for computations 2023-01-07 22:59:43 +01:00
Sylvain PILLOT 0662cd6cf4 Tuning of the Particle Engine for explosion - WIP - still using floats for computations 2023-01-07 22:59:29 +01:00
Sylvain PILLOT a639c81c4d First test of the Particle Engine - WIP 2023-01-07 20:16:12 +01:00
Sylvain PILLOT 98779f7b42 First test of the Particle Engine - WIP 2023-01-07 20:15:39 +01:00
Sylvain PILLOT d141b28afd Put a simple project description 2023-01-05 23:29:16 +01:00
Sylvain PILLOT a590a1d797 Foundation of the program v0.0.0 2023-01-05 23:23:26 +01:00