Commit Graph

39 Commits

Author SHA1 Message Date
KikooDX 695c24b324 (WIP) Started implementing map packs. 2020-06-09 13:52:08 +02:00
KikooDX 3f3b5a5949 [JTMM.g3a] Binary 2020-05-26 14:55:31 +02:00
KikooDX 9c41e416db A lot of stuff. 2020-05-21 18:19:04 +02:00
KikooDX e0a33fb714 [main.c+JTMM.g3a] Momentum lock, paufined the system and more. 2020-05-21 17:58:16 +02:00
KikooDX c63cd15cc5 [main.c+JTMM.g3a] The whole horizontal speed system now works. Also, ice 2020-05-21 17:21:30 +02:00
KikooDX a75eb5143f [main.c+JTMM.g3a] Drill speed boost when hitting a wall 2020-05-18 19:08:38 +02:00
KikooDX 6bc8cffa7c [main.c+JTMM.g3a] Nerfed drill 2020-05-18 18:40:31 +02:00
KikooDX 0d80478a78 [main.c+JTMM.g3a] Drill reverse momentum when colliding with spike or solid. 2020-05-18 15:27:03 +02:00
KikooDX 9ce59443b6 [JTMM.g3a] Binary 2020-05-18 15:18:02 +02:00
KikooDX 44f6293ea8 [JTMM.g3a] 2020-05-18 10:55:38 +02:00
KikooDX 8d17b06def Working drill. Time to rebase. 2020-05-17 14:27:46 +02:00
KikooDX a921a8cb99 Dust implementation. 2020-05-17 13:43:11 +02:00
KikooDX 9c1b49fa33 Binary, added function to "draw at a different speed" 2020-05-16 14:32:20 +02:00
KikooDX ab1895a9f2 Binary. 2020-05-16 12:24:48 +02:00
KikooDX e718b2dcd6 30 FPS, slow but stable... 2020-05-16 12:15:12 +02:00
KikooDX b86f6605bf Clean animation code, could be slow AF 2020-05-16 11:58:59 +02:00
KikooDX bae45f36ce Teleporters are now animation, updated elevators 2020-05-15 18:46:38 +02:00
KikooDX ce115178b5 I forgot the offset 🤦 2020-05-15 15:07:34 +02:00
KikooDX 31aa7461bc Using dsubimage instead of libimg 2020-05-15 13:56:31 +02:00
KikooDX 4c49dbc772 Binary 2020-05-15 12:28:42 +02:00
KikooDX 8711f1324a It compiles, yesn't 2020-05-15 12:15:03 +02:00
KikooDX a624194dec Try to use libimg. 2020-05-14 18:26:14 +02:00
KikooDX 9a01ec8b6b define for FPS, set to 50 2020-05-14 17:51:16 +02:00
KikooDX 228c2560ce Teleporter first shot 2020-05-14 17:23:09 +02:00
KikooDX c83d0b8fad Updated Makefile (`fxsdk update`) 2020-05-13 18:43:11 +02:00
KikooDX 0c482ce3f2 Binary 2020-05-13 18:28:22 +02:00
KikooDX df42601409 Binary 2020-05-13 18:20:54 +02:00
KikooDX 9c0d298db2 Alternative solid tile. 2020-05-13 14:10:50 +02:00
KikooDX 78d222df40 Early semi solid and alt solid. 2020-05-13 13:07:01 +02:00
KikooDX cfcd494aa2 More screen progress 2020-05-11 19:01:09 +02:00
KikooDX b22d1200b1 Screen progress 2020-05-11 13:24:14 +02:00
KikooDX beffdb7ea1 Added levels.c to .gitignore, started a new screen 2020-05-11 11:55:55 +02:00
KikooDX 221c24b46f draw.c include draw.h 2020-05-11 11:48:28 +02:00
KikooDX b52e4a4805 Chill level 2020-05-10 19:05:39 +02:00
KikooDX 1f6f919b93 (menu) Display time that was at the end of the last screen (Lephénixnoir suggestion) 2020-03-25 13:48:11 +01:00
KikooDX 2ea8054b93 Speedrun stuff 2020-03-21 17:24:53 +01:00
KikooDX 8477db2c1f Oupsi 2020-03-21 17:00:17 +01:00
KikooDX f95a2ec8b7 Reduced spike hitboxes (Lephenixnoir suggestion) and created a Massena-difficulty level 2020-03-21 16:31:53 +01:00
KikooDX ef220b48e5 Name and "graphics" 2020-03-21 11:03:14 +01:00
Renamed from platform.g3a (Browse further)