KikooDX
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9c41e416db
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A lot of stuff.
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2020-05-21 18:19:04 +02:00 |
KikooDX
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e0a33fb714
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[main.c+JTMM.g3a] Momentum lock, paufined the system and more.
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2020-05-21 17:58:16 +02:00 |
KikooDX
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c63cd15cc5
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[main.c+JTMM.g3a] The whole horizontal speed system now works. Also, ice
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2020-05-21 17:21:30 +02:00 |
KikooDX
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f92fb66cd8
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[main.c] Fix friction? Restored ice
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2020-05-19 14:09:19 +02:00 |
KikooDX
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a90553fb18
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[up-editor/update.sh] Use mogrify (imagemagick) to crop textures
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2020-05-19 13:01:09 +02:00 |
KikooDX
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a75eb5143f
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[main.c+JTMM.g3a] Drill speed boost when hitting a wall
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2020-05-18 19:08:38 +02:00 |
KikooDX
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b81c529278
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[main.c] Moved the drill logic out of the draw chunk
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2020-05-18 18:55:19 +02:00 |
KikooDX
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6bc8cffa7c
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[main.c+JTMM.g3a] Nerfed drill
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2020-05-18 18:40:31 +02:00 |
KikooDX
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0d80478a78
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[main.c+JTMM.g3a] Drill reverse momentum when colliding with spike or solid.
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2020-05-18 15:27:03 +02:00 |
KikooDX
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3d0955c1ed
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[main.c] (minor) Fixed the drill toggle
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2020-05-18 15:17:17 +02:00 |
KikooDX
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371fe1521e
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[main.c] Weird crash on exit fix
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2020-05-18 15:15:43 +02:00 |
KikooDX
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94fa113e66
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[main.c] Drill toggle system
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2020-05-18 10:55:17 +02:00 |
KikooDX
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8d17b06def
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Working drill. Time to rebase.
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2020-05-17 14:27:46 +02:00 |
KikooDX
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5609d244c0
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Uniform indentation
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2020-05-17 14:13:48 +02:00 |
KikooDX
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a921a8cb99
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Dust implementation.
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2020-05-17 13:43:11 +02:00 |
KikooDX
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3b25d3b64e
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Testing drill pos code.
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2020-05-17 13:35:37 +02:00 |
KikooDX
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24f06ed70e
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Direction "buffer".
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2020-05-17 12:42:05 +02:00 |
KikooDX
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722d45ddd4
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Start working on the drill
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2020-05-16 19:04:30 +02:00 |
KikooDX
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9c1b49fa33
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Binary, added function to "draw at a different speed"
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2020-05-16 14:32:20 +02:00 |
KikooDX
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cde439072f
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Slight teleporter optimisation, animation speed is full
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2020-05-16 12:44:41 +02:00 |
KikooDX
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7df1ed843c
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Fixed timer
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2020-05-16 12:37:10 +02:00 |
KikooDX
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3ac6af2106
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60UPS, 30FPS
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2020-05-16 12:20:33 +02:00 |
KikooDX
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b86f6605bf
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Clean animation code, could be slow AF
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2020-05-16 11:58:59 +02:00 |
KikooDX
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bae45f36ce
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Teleporters are now animation, updated elevators
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2020-05-15 18:46:38 +02:00 |
KikooDX
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ce115178b5
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I forgot the offset 🤦
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2020-05-15 15:07:34 +02:00 |
KikooDX
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f2ba0edfca
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[draw.c] (minor) DIMAGE_NONE as a flag instead of 0
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2020-05-15 13:57:30 +02:00 |
KikooDX
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31aa7461bc
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Using dsubimage instead of libimg
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2020-05-15 13:56:31 +02:00 |
KikooDX
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3c2c216784
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Removed comments from the old dimage process
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2020-05-15 13:38:40 +02:00 |
KikooDX
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32fdc174a3
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It should work. Please work
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2020-05-15 12:27:09 +02:00 |
KikooDX
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f227c86ab9
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img_render(thing, vram, ...) -> img_render_vram(thing, ...)
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2020-05-15 12:23:52 +02:00 |
KikooDX
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a624194dec
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Try to use libimg.
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2020-05-14 18:26:14 +02:00 |
KikooDX
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9a01ec8b6b
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define for FPS, set to 50
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2020-05-14 17:51:16 +02:00 |
KikooDX
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228c2560ce
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Teleporter first shot
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2020-05-14 17:23:09 +02:00 |
KikooDX
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2d9c826839
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Semi solids
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2020-05-13 18:19:11 +02:00 |
KikooDX
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9c0d298db2
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Alternative solid tile.
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2020-05-13 14:10:50 +02:00 |
KikooDX
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78d222df40
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Early semi solid and alt solid.
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2020-05-13 13:07:01 +02:00 |
KikooDX
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beffdb7ea1
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Added levels.c to .gitignore, started a new screen
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2020-05-11 11:55:55 +02:00 |
KikooDX
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221c24b46f
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draw.c include draw.h
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2020-05-11 11:48:28 +02:00 |
KikooDX
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8511fb9eb9
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Include "shared_define.h"
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2020-05-11 11:45:03 +02:00 |
KikooDX
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b52e4a4805
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Chill level
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2020-05-10 19:05:39 +02:00 |
KikooDX
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1f6f919b93
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(menu) Display time that was at the end of the last screen (Lephénixnoir suggestion)
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2020-03-25 13:48:11 +01:00 |
KikooDX
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2ea8054b93
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Speedrun stuff
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2020-03-21 17:24:53 +01:00 |
KikooDX
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8477db2c1f
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Oupsi
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2020-03-21 17:00:17 +01:00 |
KikooDX
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f95a2ec8b7
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Reduced spike hitboxes (Lephenixnoir suggestion) and created a Massena-difficulty level
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2020-03-21 16:31:53 +01:00 |
KikooDX
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36b95868fa
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I won't do more, have fun.
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2020-03-21 10:51:09 +01:00 |
KikooDX
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a72c9cba7c
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Proper menu, just miss level selection.
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2020-03-20 14:11:15 +01:00 |
KikooDX
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c573fe7221
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Started making menu.
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2020-03-20 12:16:37 +01:00 |
KikooDX
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c65b7b17a8
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Better water, water is love.
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2020-03-20 11:46:52 +01:00 |
KikooDX
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ff3c1ffe01
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Save. Progress. Done.
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2020-03-20 10:43:49 +01:00 |
KikooDX
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35df21af02
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Really too many mechanics.
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2020-03-19 11:39:28 +01:00 |